Super Mario RPG Master Run finale
That has got to be the most close final battle I’ve ever had in an RPG.
The battle started out okay. Smithy was being a bitch, but it was nothing I couldn’t handle. Then all of a sudden, things looked bleak. Smithy started casting dual spells, and I was running out of items.
I had managed to force Smithy into a pattern, which lasted a good 5 minutes, when from out of nowhere, he changed to his tank form. Thinking this would be a good opportunity, I left my defenses open and went on the attack!
This is when things turned ugly. I had already used all of my revival items, and I was depending on Peach for healing. Smithy uses his Magnum attack, and kills Peach in one hit. At this point, I had considered the battle lost, but I pressed on! I put Mario and Geno on an all out offensive, using up most of my PP in the process. However, Smithy didn’t shift back from his tank form, and before I knew it, Geno was out too. It was Mario at full HP against Smithy’s tank form, AND his bottom half.
“Ugh, another failed attempt.” I said. Still, for the heck of it, I had Mario do one last Jump on Smithy’s head.
Peach and Geno stood back up. The stage shook, the tyrant had fallen.
I will remember this battle for the rest of my gaming life.